Dƿeorgisc Runsmiþ
Dwarvish runesmiths, now practiced at their craft, carve arcane runes into their weapons and armor. These runes infuse the runesmith’s blows with power and accuracy, and disrupt the blows of their enemies, causing them to strike softly, weakly and on the armor of the defender.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | |
Advances to: | Dƿeorgisc Runlareoƿ |
Ƿeorþ: | 30 |
HP: | 40 |
Movement: | 4 |
XP: | 86 |
Level: | 2 |
Alignment: | efen |
ID | Dwarvish Runesmith |
Abilities: |
Attacks (damage - count)
hamor neahfeoht | 12 - 2 dynt | drylic |
Resistances
ecg | 40% | stice | 30% | |||
---|---|---|---|---|---|---|
dynt | 30% | fyr | 10% | |||
ceald | 10% | runlic | 10% |
Land
Movement Cost | |||
---|---|---|---|
Land | Defense | ||
Beorgas | 1 | 70% | |
Burg | 1 | 60% | |
Coastal Reef | 2 | 30% | |
Deop Ƿæter | - | 0% | |
Fild | 1 | 30% | |
Gefroren | 2 | 30% | |
Hyllas | 1 | 60% | |
Sand | 1 | 30% | |
Sceald Ƿæter | 3 | 20% | |
Scræf | 1 | 50% | |
Swamp | 3 | 20% | |
Sƿammgraf | 1 | 40% | |
Unwalkable | - | 0% | |
Þorp | 1 | 50% | |
Ƿeald | 1 | 30% |